DOOM

I worked on the multiplayer maps Infernal and Excavation on DOOM (2016) as an Environment Artist at Certain Affinity. I was a huge fan of DOOM and DOOM II growing up, so this was a true dream project for me. I was responsible for modeling, texturing, propping, and performance. All areas shown are areas I owned with contributions from other talented artists at Certain Affinity and id.

A quick tour of Inferno.

A quick tour of Excavation.